dotnet publish
put all the native runtimes in the output folder of the apps...dotnet publish
for a netcoreapp3.0 will put tizen and iosvar inputs = new SKRuntimeEffectInputs(effect) {
["abc"] = 1f
}
float func2_Stage1_c0(vec2 q, vec4 ron) {
return 0.0;
}
main
gets transformed into another function
An extension of SkSL allows for the creation of fragment processors in pure
SkSL. The program defines its inputs similarly to a normal SkSL program (with
'in' and 'uniform' variables), but the 'main()' function represents only this
fragment processor's portion of the overall fragment shader.